Start with a folding-chair show
Found your own promotion with no TV, no stars, and barely any money - then build it show by show into something the whole world has to respect.
Book the shows, build the stars, handle the egos, watch the money, and keep one eye on every rival trying to take your audience and your talent.

Found your own promotion with no TV, no stars, and barely any money - then build it show by show into something the whole world has to respect.
Towns remember what happened there. Bigger buildings cost more, carry more risk, and pay off when the demand is real.
Draft a whole new wrestling world, work out trades and loans, raid rivals, run supershows, and live with the grudges that follow.
Watch your card play out with commentary that remembers your world's history - and grab the mic to call the action yourself.
Every part of the company feeds something else. A cheap venue can protect the budget. A hot hometown crowd can make a wrestler. A bad contract can haunt you for years.
Lay out weekly TV and major events with matches, promos, angles, story beats, goals, production choices, and a full Match Lab.
Plan long feuds yourself or react when losing streaks, surprise crowd favorites, injuries, jealousy, and real company events start something new.
Popularity, morale, fatigue, ego, chemistry, injuries, contracts, managers, staff, friendships, grudges, and creative control all matter.
Balance wages, sponsors, production, ticket demand, TV contracts, PPV pricing, venue costs, travel, and the risk of growing too quickly.
Rivals book their own shows, sign talent, change titles, grow, struggle, and remember what you did. They are companies, not menu decoration.
Take over an established company, begin with almost nothing in Founder Mode, or use the World Draft to build a fresh wrestling landscape.
Plan PPV campaigns, tournaments and title programs, then bring the work into the booking screen when the event finally arrives.
Title lineages, career records, city memories, venue records, awards, milestones, Hall of Fame careers, and documentary recaps stay with the save.
No concept art and no dressed-up mockups. These screenshots came straight from the current build.
Build the card, move segments around, and keep the important problems in view while you work.
You can inherit a functioning company, build one from the floor up, or let a draft scramble the entire world before the first bell rings.
A roster, titles, television, money, expectations, and problems already waiting for you.
One building, a tiny budget, no reputation, and the slow work of turning a local outfit into a real promotion.
Draft talent into a new wrestling world and live with the companies, rosters, and rivalries that come out of it.
Your save is not a collection of isolated weeks. The places you run, the people you push, and the enemies you make build a history the game can call back later.
In Watch Live, hold push-to-talk and call the match in your own words. The game puts your line on the broadcast, and the color desk can answer with facts from the save. It runs locally by default and can be turned off completely.
Promo Wrestling World 1.0 is out now for Windows. Free updates keep expanding the game - new ways to play, sharper balance, and a world that keeps getting deeper.
View Promo Wrestling World on Steam