Promo Wrestling World
Build. Book. Dominate.
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Every system in Promo Wrestling World.

PWW is a deep wrestling management sim built around weekly decisions, long-term consequences, and a living wrestling industry that evolves around your promotion. Here is the complete feature inventory across every area of the game.

01 · Booking & Shows

Lay out every card, from opener to main event.

The booking system is the heart of the game. Build each show segment by segment, balance match types and storyline beats, and chase higher ratings every week.

02 · Roster & Talent

Manage popularity, ego, mood, and contracts.

Every worker is a profile of nine-plus stats, a contract, a mood, a push level, a chemistry web, and a relationship to the rest of the locker room.

03 · Storylines

Memorable shows come from long-running stories.

Storylines persist across weeks and months. Heat builds, fades, and resets. Stables splinter. Allies betray each other. The narrative engine is doing work in the background even when you are not.

04 · Championships & Titles

Track every belt, every reign, every defense.

Titles carry weight across decades. Their prestige is earned and lost based on who holds them, how often they defend, and the credibility of the matches.

05 · Business & Finance

Match ratings are not enough. The money has to work.

Every weekly show is also a business decision. Cash, sponsors, wages, TV deals, production costs, and pricing tiers push back on every creative choice you make.

06 · Competition & Rivals

The other promotions are doing the same job you are.

Rival companies run shows, build stars, fight for TV slots, bid on free agents, and push into your territories. The competition system is active, not scripted.

07 · Dynasty & Legacy

Every decade leaves a trail.

Long-term identity is the point. The dynasty system tracks your legacy score, milestone moments, Hall of Fame inductees, and the timeline of every significant event in your save.

08 · Living Industry

Rival promotions are born, grow, and fold around you.

The wrestling world is a simulation, not a backdrop. New companies appear during long saves with founders, brand identity, starter rosters, finances, ambition, and their own first championships.

09 · AI Lane · Powered by API Highlight

Talk to your wrestlers. Negotiate contracts. Generate logos and belts.

The AI Lane connects to a real language-model API so the tools feel alive instead of canned. Have actual conversations with workers, pitch real contracts, and generate visual identity assets for promotions and titles on the fly. Every tool is opt-in and budgeted so usage stays meaningful.

Locker Room

Talk to your wrestlers

Character-specific consultations with every worker on the roster. Hear out unhappy stars, take the pulse on storylines, ask a locker-room leader for advice, or check in on a prospect before pulling the trigger on a push.

  • Roster Reach-out — open a dialogue with any worker.
  • In-character voice driven by the worker's gimmick and history.
  • Locker-room leader consultations for morale strategy.
  • Conflict resolution conversations with unhappy workers.
  • Storyline buy-in checks before committing to feuds.
Negotiation

Negotiate contracts in real dialogue

Free-agent pitches, retention talks, and renewal negotiations run as actual back-and-forth conversations rather than slider deals. Counter-offers, demands, and walkaways feel like real talks.

  • Contract negotiation with counter-offers and concessions.
  • Free-agent persuasion tied to push, pay, and creative promises.
  • Retention talks when stars are eyeing the door.
  • Walkaway risk based on tone and concessions.
  • Promise tracking so broken deals come back to bite you.
Visual Identity

Generate logos, belts, and brand assets

AI-generated visual identity for the things that need to look like real wrestling assets. New promotions get logos that match their era and aesthetic. New championships get belt designs. Posters and program covers stay in-period.

  • Promotion logo generation — era-appropriate brand marks.
  • Championship belt design for new titles and lineage entries.
  • Event posters and program covers in-period.
  • Color palette and typography matched to era and tier.
  • Worker headshot generation for runtime-born talent.
Creative

Write promos and brainstorm storylines

Two purpose-built creative tools for the parts of booking that benefit most from a writer in the room. Cut promos with character voice. Spitball storyline beats when you are stuck.

  • Promo Writer for in-character promo cuts.
  • Storyline Brainstormer for feud and angle ideation.
  • Tone control — heel cuts, babyface fire, slow burns, work-shoots.
  • Continuity awareness — the AI knows what happened last week.
Intelligence

Scout reports and persistent memory

The AI tracks what you have asked, what it has told you, and what is happening across the save — so consultations build on each other instead of starting cold.

  • Scout Reports for free agents and indie prospects.
  • Persistent memory across sessions — the AI remembers prior conversations.
  • AI Advisor with a per-week quota meter.
  • Quota visibility so you always know your remaining budget.
10 · World Editor

Make every part of the world your own.

The World Editor is a complete database edit suite. Every worker, title, region, venue, storyline, team, relationship, match type, and media format is editable — including promotions that were born during runtime.

11 · Eras & Aesthetic

Six playable decades, each one different.

Eras are not skins. Each one changes economics, fan tolerances, media formats, ratings ceilings, and the kinds of rival promotions that emerge around you.

12 · Technical

Built for long saves on real hardware.

PWW is engineered for multi-year saves with thousands of workers and a constantly mutating world. Performance, save integrity, and update safety are first-class concerns.

Ready to run the promotion?

Promo Wrestling World is preparing for Steam Early Access. Wishlist the game and follow development as the road to 1.0 continues.

Wishlist on Steam